Friday, October 28, 2011
Precursors of the Open Hardware movement
Note the motivation for improvement and the public sharing of a well defined metric of improvement.
Monday, September 5, 2011
Sugar on an iBook
Tuesday, August 9, 2011
Posting via Trisquel4.5 Sugar
I tried to take a photo and post it here. Captured the photo but lost it in the process of adding it here. Now, I'll try an intermediate save to see whether that helps.
Yes, that worked but getting text input back challenged me briefly. I needed to "Save Now" before I could enter text again. The problem seems to lie in hitting the "Done" button on the image upload tab. The browser seems to interpret that as a message to close the browser session rather than just close the tab and return to the original tab. Submit a bug report?
The photo question comes from the annual world-wide day of service originating in New Haven.
Monday, July 18, 2011
Posting from the Sugar Browser
TurtleArt Flower: nested repeats of a square.
Tony Forster regularly blogs about work he has done using Sugar. He shares that work at http://tonyforster.blogspot.com. His work includes screen shots from Sugar. I wonder whether I am able to do similar work with my current install of Sugar (a Trisquel Virtual Machine running in VirtualBox). So, I am using this entry to test. I am able to add text and Blogger keeps my work.
Then, I tried to upload an image from the Sugar Journal. The browser let me select an image and previewed it. But, when I tried to submit the image to my Blogger picture-base, it threw me out of the Browser Activity and back into the Journal. I needed to sign in again and found that Blogger kept my text but did not add the image.
Now, I see that I have multiple tabs in the Sugar Browser and that I can return to editing my post before indicating that I am "Done." Blogger was able to successfully upload the image and integrate it into my post. Will have to learn what combination steps is required to reliably reproduce this process.
Friday, July 8, 2011
MTA Capstone Video: 11 Pilot Project Abstracts
I uploaded it to a personal account at Vimeo. Once things work well, I'll establish an institutional account so that school personnel can manage in the future.
MTA Capstone 2011 Pilot Projects from Stephen Spaeth on Vimeo.
Thursday, June 30, 2011
Charter Schools in Maine
7. Teachers – All full-time teachers in charter schools must either hold an appropriate teaching certificate or become certified within three years of the date they are hired, excepting those with an advanced degree, professional certification, or unique expertise and/or experience in the curricular area they teach. ...I'm interested to see how these develop.
...
9. Virtual Chartered Schools – LD 1553 adopts the language of the national model bill that defines and allows virtual chartered schools.
Monday, June 27, 2011
Stowe's Brunswick and Bowdoin
As a student tour guide for Bowdoin's Office of Admissions, Tom Brickler '10 had led dozens of prospective students past Appleton Hall.
Stopping, he would say: "It was here, where Harriet Beecher Stowe sometimes worked on the novel Uncle Tom's Cabin." For full dramatic effect, he might add the words: "writing late into the stormy winter night."
Though it is campus legend, no one knows for sure if Stowe—the wife of a Bowdoin professor—actually worked there during the years that she wrote the novel in Brunswick. But it hardly matters: The compulsion to imagine and re-imagine the daily existence of luminaries connected to Bowdoin—including Henry Wadsworth Longfellow, Joshua Chamberlain, and Nathaniel Hawthorne—is part of the ambience of being at such a historically significant college.
Thursday, June 23, 2011
Tracing Lasting, Local Footprints of 'Uncle Tom's Cabin'
Saturday, April 30, 2011
hReview of MAMS ITeam site
Mentor led documentation
Apr 30, 2004 by SC Spaethwebsite0.3Provides a useful overview and activities of the MAMS ITeam. Shows some student work on projects. Needs to provide more complete coverage of activities. Would be helpful to have students more engaged in the creation and management of the site.
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Meta: I write this review to test the microformat tools for hReview.
This hReview brought to you by the hReview Creator.
Sunday, April 17, 2011
Harriet Beecher Stowe on Child Labor
Beecher Stowe moved from Brunswick several years before the beginning of the Civil War. So, it seems unlikely that she would have seen this ironic outcome of her advocacy for the abolishment of slavery:
WANTED! 120 Girls and Boys to work in Maine cotton mills for 9 hours per day. L-A Museum and Maine State Archives.
Saturday, April 9, 2011
Modk.it testing via Crocodoc
The Annotation tool did not display when I examined the sample doc that I embedded in yesterday's post. The Annotation tools came as soon as I uploaded a document of my own. This seems like a useful tool for remote collaboration on a broader range of document types than Google supports.
The comments that I make on the screen shot describe my reactions to both current status of the Modk.it development and features of Crocodoc.
Friday, April 8, 2011
Highlighting and Annotating Collaborative Work
The chunk of text below came from a copy and paste of a selection on page 22:
The longest path is the
shortest and the shortest
path is the longest
The shortest route to learning the craft
of a field is the one that, at first glance,
appears the longest.To really learn
something, you must understand the
basic concepts of your field.If you
try to skip,
Inevitable. But how to get there from here?
Tuesday, April 5, 2011
Learning Analogies
- LEDs
- AppInventor
- Modk.it Editor
- Cellbots and Servers
- All of the above and more!
In this connected world, mentorship takes on new importance and meaningWhere traditionally mentoring was a means of enculturating members into a community, mentoring in the collective relies more on the sense of learning and developing temporary, peer-to-peer relationships that are fluid and impermanent. Expertise is shared openly and willingly, without regard to an institutional mission. Instead, expertise is shared conditionally and situationally, as a way to enable the agency of other members of the collective.
Learning from students and others
Paul Soares, Jr. posted this link to a video (that showed up in Joel Levin's blog) of Minecraft project that illustrates more compelling connections to desired learning outcomes:
Does this exemplar help students to understand what we are trying to develop? Last year ITeam members tried to use Alice to meet Mr. Hale's social studies assignment to create a town. They used the libraries of available objects to create responses but the medium seemed to lead them away from his assignment and toward something that it could support. Does Minecraft provide more generic materials that can be used to meet assignments to represent various time-periods and cultures?
Sunday, April 3, 2011
MinecraftTeachr talks about elementary learners
Minecraft FM interviews Joel Levin, Mindcraft Teachr, about his use of Minecraft with elementary school students. Points to Minecraft In School, a PBWorks wiki, as another resource. Using multi-player server otherwise just playing. Wants the collaborative activities. Using Craftbukkit with plug-ins for managing what they can and can't do.
Levin’s words, “exactly what is so appealing to me about Minecraft as a teaching tool. It’s so open ended and extensible. I really think of it more as a canvas than a game. I’m able to construct these elaborate experiences, settings, and stories for the kids to move through. Rather than having to shoehorn a lesson around a game, I’m able to think about what I’m trying to teach and then design an entire world around that.”
"l chose Minecraft specifically because it's so open-ended," Levin told Ars. "The game presents you with a huge open world and you can do any of a dozen different preset activities. Or you can go off and create your own content. That alone gives me a ton of freedom to invent content for the kids to engage in. I don't let them just play the game however they want. They must follow a path I lay out for them, which allows me to carry out lesson plans."
One of the elements that Levin requires is that students all work in a Multi-user setting and that the challenges he poses strongly encourage collaboration. Would a multi-user environment help to foster communication and collaboration among ITeam members?
Friday, March 25, 2011
Transferring communication from channels to platforms
I read through the FAQs and couldn't find a description of how to transfer a user's account to membership in a class. Students in our class have spread the word to some of their classmates about using GSM. They have signed up at home using free accounts. We'd like to transfer some of those accounts to our classroom/institutional account. For example, one of them has created a Featured Game.
Can I transfer his existing ID to our classroom, do you have to make that change, or do kids who want to join the class have to start again from scratch to build their GSM cred?
Thanks for your assistance.
SC Spaeth, MSAD75 Mentor
I checked one more FAQ in the Institutional sign up area it it seems as if kids can use the link to associate existing accounts with the class:
Let's hope that this community can develop into passionate affinity spaces that James Paul Gee advocates for learning in the 21st Century.Q: How do students (and other teachers) join my class/instituion and start using Gamestar?
A: Once your class or institution is set up, you'll receive an email and confirmation page message. This message will contain a friendly link for your students to follow to join your institution/class. When they follow the link, they'll have the opportunity to create a Gamestar Mechanic account. This account will automatically be joined to your class/institution. (If they already have a Gamestar account, they'll be able to use that account to join your class/institution, too). Once they complete this step, they'll enjoy all the features of your subscription.
Fifth-grade student at WES creates a featured game in Gamestar Mechanic
A fifth-grader at Woodside Elementary School created a game that Gamestar Mechanic has featured on its Game Alley:
Use this link to Josh's Dark Realm to see the full-size version.
Gamestar Mechanic provides embed codes to make it possible to share student' s work on websites outside of Gamestar's. But the embed code contains Javascript so I suspect that this attempt to share his work will fall short of the intended. He is well on his way to creating his digital portfolio of evidence of 21st Century learning outcomes. I fully expected this embed to fail because of restrictions on Javascript. But it worked! Unfortunately, the dimensions of the game are greater than the layout for this blog will allow. Clicking on the "Play" button opens the game in half a window. Need some work on this to recognize his achievement. Use this link to his Dark Realm in order to see the full size.
Thursday, March 24, 2011
CellBots Remix
In anticipation of the upcoming US Open Robotic Soccer Tournament to be held at Bowdoin College, I shared the work with members of the MAMS ITeam. Tim H. helped to explore this set of tools. Here, I show that other hand-held devices can also access the page. Avery showed that he could also see it on his iPad. We need to find ways to secure and detect these kinds of services in order to ensure safety and decorum.
Thursday, March 17, 2011
Uncle Tom's Cabin at ARIS
From Drop Box |
Illustration by Hammatt Billings [Public domain], via Wikimedia Commons
Wednesday, March 16, 2011
Child slavery, too?
By Bain News Service photograph, c. 1909 [Public domain], via Wikimedia Commons
Tuesday, March 15, 2011
Uncle Tom's Cabin (Title page)
Note, that Wikimedia Commons assigns credit in this case to Hammatt Billings, the illustrator:
By Hammatt Billings [Public domain], via Wikimedia Commons
rather than to Harriet Beecher Stowe, the author of the book.
Stowe House, Brunswick in ARIS
Harriet Beecher Stowe lived in this house. Here, between 1850 and 1852, she wrote Uncle Tom's Cabin.Photo credit: Hugh C. Leighton Company, c. 1905 (en wiki) [Public domain], via Wikimedia Commons.
The Quick Travel option in ARIS helps to support this kind of exploration because users can inspect resources irrespective of their proximity to the location:
ARIS and Local History
The Harriet Beecher Stowe House in Brunswick, Maine
via Wikimedia Commons
ARIS is promoting a Global Jam on April 18-20th to create 50 'games' in 50 hours. I took this occasion as an opportunity to share the idea in more detail with Dennis Edmonson. I wanted to learn whether he knows of students who might be interested in helping to create ARIS exhibits for Topsham and Brunswick as Capstone Projects.
Saturday, March 12, 2011
Exploring inverted pendulum control
Using the new control systems features (one of several new application areas integrated into Mathematica 8), I’ve been experimenting with models of stabilized inverted pendulums. I’m no expert in control theory, but you’ll see that one doesn’t need to be.
In the next article in this series, we'll derive pendulum-and-cart equations programmatically to make it easy to explore more general cases.
Simply amazing! One single post from Moylan covers the entire mechanics course from college!
The material on Sophia is organized by "learning packets," which are small, bite-sized tutorials focused around a specific learning objective, including thousands of standards-aligned objectives. Each packet includes a question and answer conversation, giving learners the benefit of learning from both the content itself as well as the supplementary discussion.I'm finishing this post now so that I can go and explore Moylan's notebooks with the new Mathematica CDF player.
Tuesday, March 8, 2011
Sophia.org and Creative Commons Licenses
Sophia.org encourages authors to use Creative Commons Licenses to encourage reuse and remixing. I don't understand their business model and can't find much about it on their site or in reviews. Here, I test the OpenAttribute tool to see how their licenses are represented:
Work found at http://www.sophia.org/packets/creating-a-learning-packet-publishing / http://creativecommons.org/licenses/by-nc/3.0/us/
It captures institutional information but not authors. Will that provide the necessary incentive to participate?
Monday, March 7, 2011
Harriet Beecher Stowe House- Photo
While Wikipedia rates this article's importance as low, I suspect that the interest in the Sesquicentennial of the Civil War will increase interest in it. Where can we get or develop the person power to create work like this? ITeam, Capstone Projects, ... ?
Allie: Ambassador Actors and Bullying
Visit msnbc.com for breaking news, world news, and news about the economy
Seems to me as if we have a reciprocal learning opportunity!
Wednesday, March 2, 2011
OpenAttribute - Not at PicassaWeb
From SCSpaeth PicasaWeb |
ITeam has been exploring ways to help ourselves, peers, teachers and others to understand issues of digital citizenship associated with Creative Commons and related licences and attribution. We have looked at site-specific tools at Wikimedia Commons and found them to work inconsistently. Flickr has a similar tool. Unfortunately, site-specific tools, add a burden for learning how to use multiple tools.
Workshops and how-to guides and step by step flowcharts haven’t reduced the confusion, so we thought, “What if we can just create attributions automatically? Like the citation generators in academic databases? Click a button and you can have a properly formatted citation in MLA style, APA style, Chicago style. Technically, there is no reason why we couldn’t do a similar thing for attribution.”
It works for this Seamless Services? blog but the generated html can't be put in comments.
Attribution-ShareAlike 3.0 Unported
/ CC BY-SA 3.0
Monday, February 28, 2011
Sensors and graphing to support STEM learning
From bottom clockwise: Physical data board, the flex sensor, board application, laptop application and visual display.
Demonstration of visualizing physical computing. A bending sensitive sensor (Piezo) connects to an Arduino Uno input pin. The Arduino Sketch outputs the measured values of bending. The Processing Sketch reads the stream of inputs and changes the location of the dots. The visualization is one that came with the sample code. Its meaning is in demonstrating capacity of these tools for interesting work. I wonder whether the Scratch or html5 crews are up to creating more meaningful charts of displacement v. time.
Credits (Shared via Creative Commons or Public Domain Licences):
http://webzone.k3.mah.se/projects/ard...
http://arduino.cc/en/Tutorial/Knock
http://www.processing.org/
Sunday, February 27, 2011
Arduino Merit Badges
Each student in my Spooky Arduino class was awarded one of these badges by Mark from Machine Project.
Modk.it/editor/preview challenges- Chrome developer tools
Friday, February 25, 2011
Arduino-I/O-Remix
/*Now I see a small flaw in this system where the html transfer converts the 'less than' and 'greater than' brackets of the html into ampersands and code in the last few lines. It does however show up in the rendered blog page as written in on the Arduino resource page. That can be fixed with an adjustment to documentation style. Not bad for a few hours of tinkering!
Analog Input
Demonstrates analog input by reading an analog sensor on analog pin 0 and
turning on and off a light emitting diode(LED) connected to digital pin 13.
The amount of time the LED will be on and off depends on
the value obtained by analogRead().
The circuit:
* Potentiometer attached to analog input 0
* center pin of the potentiometer to the analog pin
* one side pin (either one) to ground
* the other side pin to +5V
* LED anode (long leg) attached to digital output 11
* LED cathode (short leg) attached to 110 ohm resistor to ground
* Note: I use the Uno Arduino's built-in LED attached
to pin 13 on the board, as the second LED.
Created by David Cuartielles
Modified 4 Sep 2010
By Tom Igoe
Modified 28 Feb 2011
By SC Spaeth
This example code is in the public domain.
Original: http://arduino.cc/en/Tutorial/AnalogInput
Remixed: http://scspaeth.blogspot.com/2011/02/arduino-io-remix.html
*/
int sensorPin = A0; // select the input pin for the potentiometer
int ledPin13 = 13; // select the pin for the LED
int ledPin11 = 11;
int sensorValue = 0; // variable to store the value coming from the sensor
void setup() {
// declare the ledPin as an OUTPUT:
pinMode(ledPin13, OUTPUT);
pinMode(ledPin11, OUTPUT);
// open the serial port at 9600 bps:
Serial.begin(9600);
}
void loop() {
// read the value from the sensor:
sensorValue = analogRead(sensorPin);
// print the value from the sensor:
Serial.println(sensorValue);
// turn the ledPin on
digitalWrite(ledPin13, HIGH);
digitalWrite(ledPin11, LOW);
// stop the program for <sensorValue> milliseconds:
delay(sensorValue);
// turn the ledPin off:
digitalWrite(ledPin13, LOW);
digitalWrite(ledPin11, HIGH);
// stop the program for for <analogInMax - sensorValue> milliseconds:
delay(1023 - sensorValue);
}
Thursday, February 24, 2011
Robotics at MTA and MAMS
ROBOTICSI hope this will get students started in projects that will turn into exciting Capstone Projects. I know some middle school students who are ready to start pre-capstone work.
Prerequisite: Science I
½ Credit;
Recommended level: 10-12
Robotics is the science and technology of the design, manufacture and application of robots in various applications, including space exploration, surgery and everyday living. In this course, students take on the roles of mechanical engineers, computer scientists and electrical engineers. Students research dynamics, kinematics and sensors. Subjects such as motion planning and obstacle avoidance, and velocity and acceleration are covered. Students put the knowledge into practice through lab settings where robots are created with teams. Students will have the opportunity to use VEXX robotics and/or Lego Mindstorm. COURSE #1490
I grew up in Topsham, Maine and attended Mt.Ararat for a few years and if I had a learning tool such as a robot while I was being taught computers basics in 7th grade, there's no doubt in my mind that learning would've been a lot less complicated and much more interesting.
Another ITeam logo?
Wednesday, February 23, 2011
Share the road
Photo license: Sparr0 - Attribution, Share Alike
This project depends on interesting biological and mathematical concepts. Does work on projects like this transfer to better understanding of important learning outcomes? Could we use bikes as mobile billboards to generate support for the Topsham-Brunswick Trails Project and other regional trail projects: Merrymeeting Trail?
Friday, February 18, 2011
Making stuff smarter- Invisibility cloaks
Watch the full episode. See more NOVA.
Here, I am testing to see whether it is possible to deep link into the content of strongest connection so that it will draw them in to watch more. Yes, the embed code contains an easily identifiable parameter 'chapter=n' that can be changed (in two places) in order to start the video at the beginning of a section. This strategy is not as precise as deep linking to time-code values but it embeds easily and provides context for what the viewer will see. This illustrates another service that the ITeam Html crew can learn and share.
Developing a culture for Capstone
Simulations and Games for STEM
I tried to use the NetLogo simulation of Ants (http://ccl.northwestern.edu/netlogo/models/Ants ) to help MAMS ITeam members understand our need for more structure and feedback on their work. We had some challenges in getting the right version of NetLogo (the MLTI image contains regular, hubnet, and 3-D versions that students found). The tool did not engage them in the way that I had hoped despite my effort to connect it with an authentic challenge we face together. But maybe it is my challenge rather than one they perceive to be their challenge, too.
Wednesday, February 16, 2011
Discussing the Plan & Prospects for Capstone
"That it is really encouraging to see how all the various components and philosophies behind the Capstone Project really mirror all of the 21st Century Learning Skills ... that we, from day-one, were trying to incorporate as part of the Comprehensive Strategic Planning Committee. It is really encouraging to see that and I am really eager to see how these Capstone Projects turn out especially as they roll out to an entire class. ... It will be really encouraging in five to ten years down the pike to see some applications of those concepts rolling down into the middle school and possibly further. With the proving ground being this program."
Tuesday, February 15, 2011
Feedback on Draft Capstone Proposal Template
Monday, February 14, 2011
Reactions to Time Logs
Inspect Sidewiki
Nils started to develop this course course for P2PU in the School of Web Development. He opened the challenge of creating an assessment extension to a nascent community of practice. He describes collaborating by difference.
He refers to a mockup of the assessment tool using Google's Sidewiki. I learned that the code for Google's extentions to Chrome are open for inpection so that it might be easier to morph Sidewiki into an assessment engine than it would be to create one in Firefox.
"We've expanded the idea to "Peer Review the Web" a means for learners to solicit feedback on any webpage. We made a couple mockups for a competition (one uses Google Sidewiki), and are offering this course to co-learn about creating extensions and in particular our application."
- Creating a Firefox Extension | p2pu (view on Google Sidewiki)
Saturday, February 12, 2011
Jameson Presents His Perspective on Capstone to MTA Faculty
In this clip, Jameson describes and reflects on his service on the committee. I hope this is a sign of the culture we develop!
Wednesday, February 9, 2011
Capstone Pilot: getting the idea of design with students
Capstone Pilot Documentation Dev.
The Capstone Pilot seeks to help develop and share Mt. Ararat High School's approach to capstone projects. Future students will be able to create better capstones if they can see some examples of strong capstone projects. The more we can document both the process and the final presentations, the better will will understand what we need to support all students to be able to learn from their capstone projects.
For example, you gave mini presentations for the video clips. Some describe closely what you plan to do while others indicate that you are still developing your ideas. We appreciate your willingness share developing ideas because that is part of the process. Your work is an important part of developing our understanding of MTA's Capstone!
The Capstone Committee has developed some resources to support Capstone projects and shared those at: http://mtacapstone11.pbworks.com/ . The document is a draft that will improve with your testing and suggestions for improvement. We also need places to develop and share our perspectives. Where would work best for you?
The link to the MTA Capstone 11 site listed above gives this summary of our next steps.
II. Guidelines
A. Each participant will draft a written proposal that addresses the following:
- Area of interest
- Extent and description of work
- Potential community partner(s)
- Specific timeline
- Goals ( connected to the four standards of the mission statement)
What progress are you making on this part of the Pilot?
The linked document also specifies that we use a shared spreadsheet in order to explore how to manage record keeping:
Time Log of Work:
I. Entered via a Google Spreadsheet which is shared to the school facilitator. This would help school facilitators to easily organize and manage the large amount of information.
This link to a Google form is one approach to collecting these logs. Alternatively each student can get a copy and manage an individual list.
https://spreadsheets.google.com/viewform?hl=en&formkey=dHAza1lhM1RpaTkycm80cDFveWtvb3c6MA#gid=0
Public version for students who choose not to use social media and others who may be interested in our development process.