At yesterday's ITeam meeting, I tried to help the whole group look at the Minecraft explorations as an example of what it means to find an engaging creative medium and then spend time outside of school to explore and develop that interest. The Minecraft explorers seemed to appreciate the recognition of their efforts but the robotics crew dismissed the idea because they are not interested in it at all. And, when conferred later, they wanted to know what they should do next because robotics were interesting but didn't sustain their engagement. When I turned the question of what to do next back to them, some waxed nostalgic for last year's student-teacher ratio. I reminded them that we have to find an approach that doesn't rely on favorable ratios.
Erik Kramer share the link to the following video:
Meg and Alex are developing lessons through CREA that they plan to share with elementary school students at Bowdoin Central and Woodside Elementary Schools. Can older students learn Squishy Circuits and similarly share them with young children?
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